Hockey Terminal
Be a GM

Analytics, 2023-24

Playoffs, five-on-five unless a list says otherwise. Worked out for 88 of 88 games. A playoff run is only a handful of games, so these numbers swing far more than a season's, and a team that went out in the first round is judged on a single opponent.

What these numbers mean

The regular season and the playoffs are kept apart, and the Games box above picks one. The numbers start in 2010-11, the first season the NHL recorded every shot attempt and where it was taken from. Five-on-five means both teams are at full strength with their goalies in net. It is most of a game, and the fairest place to compare teams and players, because power plays do not skew it.

Player rating

Goals above replacement
One number for a player's season: the goals he added to his team's goal difference, compared with a spare-part player who played the same minutes, the kind a team can call up for nothing. It is a total, so a full season counts for more than half of one. Most regulars fall between -5 and +10, and the best seasons are near +30.
Wins above replacement
The same in wins. About six goals of goal difference are worth one win in the standings.
The five parts
A skater's rating is five parts added together. Each is zero for an average skater. Even-strength offence is his own goals, assists and chances at five-on-five, plus how much better his team's chances are with him on the ice than off it. Even-strength defence is the same comparison for chances against, plus his blocked shots and takeaways. Power play is a fifth of what his unit did above the league rate, weighted towards whoever scored or made the last pass. Penalty kill is a quarter of what his unit gave up above the league rate. Penalties is the minors he drew minus the minors he took, at about a sixth of a goal each.
Goalies
A goalie's rating is his goals saved above expected, plus an allowance for how many shots he faced. Only about a third of a goalie's season figure is the goalie, so one year should be read lightly.
What it cannot see
It does not reward scoring more than the chances were worth, so pure finishers rate lower than their goal totals suggest. It does not know who a player was sent out against, so shutdown players are under-rated. A star on a deep team is compared with good teammates, and loses a little for it. Over a full season about two-thirds of a rating is the player and one-third is chance. Under forty games it is more chance than player.

Shot attempts

Corsi (CF, CA, CF%)
Every shot attempt: shots on goal, missed shots and blocked shots. CF is the attempts for a team and CA the attempts against it. CF% is the share that were for. Above 50% means the team, or the team while a player is on the ice, has the puck more than its opponents. It stands in for possession, which nobody records directly.
Fenwick (FF%)
The same without blocked shots, since a blocked shot was rarely much of a chance.
SF%, GF%
The share of shots on goal, and of goals, that were for.
Sh%, Sv%, PDO
Sh% is the share of a team's shots on goal that went in, and Sv% is the share of the other team's shots that were stopped. PDO is the two added together, and across the league it comes to 100. A team or player far above 100 is getting the bounces and usually cools off. One far below is usually due to recover.
iCF, attempts taken
The shot attempts a player took himself.

Expected goals

Expected goals (xG)
How much a shot was worth. Every unblocked attempt gets the chance that a shot like it goes in, based on where it was taken from, what kind of shot it was, whether it was a rebound and the score. A shot from the slot is worth about 0.20, and one from the point about 0.015. Add them up and you have the goals a team or player would expect from the chances they had. Blocked shots count for nothing, because they are recorded where they were blocked.
Seasons before 2023-24
Before 2023-24 the NHL timed events less exactly, and differently from rink to rink, so expected goals for those seasons are rougher. They still add up to the goals actually scored each season, and they are still a fair guide to individual shooters and goalies. For teams before 2022-23 they are no better a guide than Corsi.
xGF%
The share of the expected goals at five-on-five that were for. It is like CF%, but each attempt counts for what it was worth, so a team that gets to the slot rates above one that shoots from the boards. For a skater it is the share while he was on the ice.
Chances created (xG per 60)
The expected goals of a skater's own shots for every 60 minutes he plays: how often he gets a chance.
Shot quality (xG per attempt)
The average chance of one of his unblocked attempts going in: how good each chance is.
Finishing (goals above expected)
Goals minus expected goals. Over one season it is mostly luck, and it takes several seasons to say much about a shooter. Shots at an empty net are left out, so an easy goal does not count as finishing.

A player against his team

CF% rel, xGF% rel
A player's share while he is on the ice, compared with his team's share in the same games while he is off it. It separates a good player on a poor team from a passenger on a strong one. +5 means the team does five points better with him out there.

Lines and pairings

Forward lines and defence pairs
On team and player pages: the three forwards, or the two defencemen, who were on the ice together at five-on-five, how long they played together, and how the team did in that time. It is worked out from the shift charts, a second at a time. A line has to be out together for twenty seconds in a game to count, so players crossing during a change are not mistaken for a line.

Goalies

Goals saved above expected
The expected goals of the shots a goalie faced, minus the goals he let in. It judges him on how hard his shots were, not just how many he stopped, so a goalie behind a leaky defence gets credit that save percentage does not give him. Only shots taken while he was in net count. Each season is set so the league's goalies come out at zero as a group, which makes it a measure against his peers.
Per 60
The same for every 60 minutes he played, so a backup can be compared with a starter.
Shot difficulty (xG per attempt faced)
The average chance of a shot against him going in. A high number says more about his team than about him.
Expected save %
The save percentage an ordinary goalie would have had on the same shots, to set beside his own.

Contracts and value

Cap hit
What a player counts against his team's salary cap in a season. It is the average of his contract over its years, so it can differ from what he is paid in any one year. It is the same whether he plays every game or misses half the season.
Retained salary
A team that trades a player may keep paying part of his contract. He is still shown with his whole cap hit and judged against it, but his new team is charged only its share. That share is what counts in a team's value and on its roster (marked with a star), and it is what he costs in Be a GM. The league's rules: a team may keep at most half of a contract, may keep part of no more than three contracts at once, and may not have more than 15% of the cap ceiling tied up this way. A contract can have salary kept by at most two teams. From 2026-27 the second team cannot do so within 75 days of the regular season after the first, which ends trades that passed a player through a third team to cut his cost twice.
Dead cap
What a team counts against the cap for players who are no longer on it: salary it kept paying for a player it traded, and what is left of a contract it bought out. Only the cases gathered so far are listed, on the team's page and in Be a GM.
Buyout
A team may end a contract early by paying the player two-thirds of the salary he is still owed, or one-third if he is under 26, spread over twice the years that were left. Signing bonuses are paid in full on top. Each year, the cap charge is his cap hit minus the salary the team saves that year. So the charge can be large in a year his salary was low, it runs twice as long as the contract would have, and it can even be a small credit. Buyouts can be made in a window from mid-June (or two days after the Stanley Cup is won, if later) to June 30.
Where the contracts come from
The NHL does not publish contracts, so they do not come with the games. They are gathered from public collections of contract data and from news reports of signings. Recent seasons are nearly complete. Further back, mostly the contracts of players who were still playing in 2024 are known, so an older season can be missing most of its players. The page says so when it is.
Cap dollars per point, per goal above replacement
The cap hit divided by what the player produced in the regular season. Lower is better value. In a season still being played these start very high and fall as the games add up.
The going rate
What teams as a whole paid for one goal above replacement that season: the cap space they spent above the cheapest contract, divided by the goals above replacement they got for it. Skaters and goalies are priced separately, because a goalie's goals above replacement run much higher and each costs less.
Worth at the going rate
What a season like his cost on average: the cheapest contract plus his goals above replacement at the going rate. A player who rated below a spare-part player can come out worth less than nothing.
Value
What his season was worth at the going rate, minus his cap hit: how much more, or less, he gave than he cost. Players on their first contract are paid far below the going rate, so they top the lists. Only players with enough games to be ranked get a value, and it covers the regular season only.
A team's value
The same, added up over its ranked players whose contract is known. A player who changed teams is split between his teams by the games he played for each.

Reading the pages

Who is ranked
A call-up with one good night would top every list, so lists of rates and shares only include players who played a fair amount: at least a quarter as much as the busiest player that season. Totals, such as most expected goals, include everyone.
Ranking bars
On a player's page, a bar filled to the 90th means he is ahead of 90% of the regulars at his position. Forwards are ranked against forwards, defencemen against defencemen and goalies against goalies.
Coloured numbers
On player and team pages, a number is coloured by its percentile, the share of the others it is ahead of: dark green from the 80th up, green from the 60th, amber for the middle, pale red from the 40th down and dark red from the 20th down. Hover over a number for its exact percentile.
What a number is ranked against depends on the number. A skater's on-ice shares are set against every skater who played enough to be ranked, and his rating against the ranked players at his position. A goalie's numbers are set against the regular goalies, and a team's against the other teams. A line or pair is set against the lines or pairs that played at least a tenth as long together as the busiest one.
Some numbers stay plain because they are neither good nor bad on their own: PDO, which is mostly luck, and counts that simply follow ice time, such as attempts taken or goals against. A rating also stays plain until a player has enough games to be ranked.
The radar on the compare page
Each spoke is one measure, running from the lowest regular at the centre to the league leader at the rim. The gap between two players on a spoke is the real gap in their numbers, and the dashed outline is the typical player.
Race charts
Stepped lines that add up through a game or a season. On a game page, each team's line climbs with every chance, with a dot for each goal. On a player's page, his goals race his expected goals. On a goalie's page, the goals he allowed race the goals he was expected to allow.
Shot maps
The attacking half of the rink, with the net on the right. A map with many shots opens as a heat map: darker red means more shots from that area, and each dot is a goal. The button under the key switches to a dot for every shot, sized by how good the chance was. Click Goals, Saved, Missed or Blocked in the key to show only those.

Possession and luck

Each dot is a team. The further right, the more of the shot attempts it takes. The higher, the more its shots are going in and its goalies are stopping, compared with usual. Top right is good and lucky, and bottom right is good and unlucky.

4045505598100102Carolina Hurricanes: CF% 57.0, PDO 98.4CARLos Angeles Kings: CF% 56.5, PDO 98.5LAKFlorida Panthers: CF% 53.8, PDO 99.6FLAColorado Avalanche: CF% 52.8, PDO 99.3COLTampa Bay Lightning: CF% 51.2, PDO 97.6TBLWashington Capitals: CF% 51.2, PDO 96.7WSHToronto Maple Leafs: CF% 51.0, PDO 100.0TOREdmonton Oilers: CF% 49.8, PDO 99.6EDMVegas Golden Knights: CF% 49.1, PDO 98.8VGKDallas Stars: CF% 49.0, PDO 101.5DALVancouver Canucks: CF% 48.5, PDO 102.0VANNashville Predators: CF% 48.3, PDO 97.9NSHBoston Bruins: CF% 46.2, PDO 100.7BOSWinnipeg Jets: CF% 46.1, PDO 99.2WPGNew York Rangers: CF% 45.4, PDO 101.9NYRNew York Islanders: CF% 40.7, PDO 101.0NYICorsi for % (share of shot attempts)PDO

Teams

Team GP CF CA CF% FF% SF% xGF% GF% Sh% Sv% PDO
Carolina Hurricanes 11 719 542 57.0 57.4 57.4 55.6 52.4 7.1 91.4 98.4
Los Angeles Kings 5 281 216 56.5 56.7 53.5 48.5 50.0 9.8 88.8 98.5
Florida Panthers 24 1,232 1,057 53.8 53.6 55.3 53.5 54.2 8.1 91.6 99.6
Colorado Avalanche 11 646 577 52.8 52.9 54.9 54.5 53.1 8.8 90.6 99.3
Tampa Bay Lightning 5 248 236 51.2 52.4 46.0 48.6 38.9 7.1 90.5 97.6
Washington Capitals 4 176 168 51.2 50.0 52.3 53.5 41.7 6.3 90.4 96.7
Toronto Maple Leafs 7 347 333 51.0 50.4 52.4 52.5 52.4 6.6 93.4 100.0
Edmonton Oilers 25 1,163 1,174 49.8 49.5 51.4 50.4 50.5 10.1 89.6 99.6
Vegas Golden Knights 7 389 403 49.1 47.3 49.7 42.5 45.0 5.7 93.1 98.8
Dallas Stars 19 1,027 1,068 49.0 50.0 49.1 53.2 54.0 8.2 93.3 101.5
Vancouver Canucks 13 561 596 48.5 48.6 43.7 49.7 48.9 10.5 91.5 102.0
Nashville Predators 6 256 274 48.3 48.8 54.4 45.8 46.7 5.9 91.9 97.9
Boston Bruins 13 557 649 46.2 46.1 45.2 48.1 47.6 7.8 92.9 100.7
Winnipeg Jets 5 249 291 46.1 46.6 43.3 42.9 41.4 10.3 88.8 99.2
New York Rangers 16 773 931 45.4 44.6 42.6 43.3 49.1 8.5 93.5 101.9
New York Islanders 5 239 348 40.7 41.9 43.5 43.2 47.1 7.3 93.7 101.0

Player rating

Goals above replacement: the goals a player added to his team's goal difference, compared with a spare-part player who played the same minutes. For a skater it is five parts added together, each measured against the league: even-strength offence and defence, the power play, the penalty kill, and penalties drawn minus penalties taken. About six goals are worth one win. A playoff run is too short to rank anyone on, so these are simply the largest totals.

Skaters

# Player Pos Team GP EV offence EV defence Power play Penalty kill Penalties Goals above repl. Wins
1 Connor McDavid C EDM 25 +5.9 +1.5 +2.2 +0.1 +1.2 +12.5 +2.1
2 Evan Bouchard D EDM 25 +5.1 +3.4 +0.7 +0.1 +0.2 +11.6 +1.9
3 Leon Draisaitl C EDM 25 +3.1 -0.3 +2.4 +0.0 +0.9 +7.7 +1.3
4 Zach Hyman L EDM 25 +4.4 +0.3 +0.9 +0.0 +0.3 +7.5 +1.3
5 Mattias Ekholm D EDM 25 +1.9 +2.5 +0.2 +0.5 -0.3 +6.6 +1.1
6 Aleksander Barkov C FLA 24 +1.6 +1.5 +0.1 +0.2 +0.9 +5.8 +1.0
7 Anton Lundell C FLA 24 +1.9 +0.7 +0.0 +0.4 +0.7 +4.8 +0.8
8 Cale Makar D COL 11 +0.8 +1.3 +1.2 -0.2 +0.5 +4.7 +0.8
9 Vincent Trocheck C NYR 16 +1.5 -0.2 +1.2 +0.1 +0.8 +4.4 +0.7
10 Wyatt Johnston C DAL 19 +2.1 -0.4 +0.3 +0.2 +0.7 +4.1 +0.7
11 Jason Robertson L DAL 19 +0.0 +0.9 +0.7 +0.0 +1.0 +3.8 +0.6
12 Miro Heiskanen D DAL 19 +0.7 +0.0 +0.8 +0.2 +0.2 +3.6 +0.6
13 Sam Reinhart C FLA 24 +0.2 +1.2 +0.3 +0.1 +0.4 +3.6 +0.6
14 Matthew Tkachuk L FLA 24 +2.7 -0.6 -0.4 +0.0 +0.5 +3.5 +0.6
15 Evan Rodrigues C FLA 24 +1.5 +0.6 -0.1 +0.0 +0.0 +3.0 +0.5
16 Oliver Ekman-Larsson D FLA 24 -0.1 +1.8 -0.1 +0.1 -0.1 +2.9 +0.5
17 Nathan MacKinnon C COL 11 +1.1 +0.8 +0.1 +0.0 +0.0 +2.8 +0.5
18 Adam Fox D NYR 16 +0.8 +0.6 -0.6 -0.1 +0.7 +2.8 +0.5
19 Thomas Harley D DAL 19 +0.0 +1.2 -0.3 +0.3 +0.1 +2.8 +0.5
20 Devon Toews D COL 10 +0.5 +1.2 -0.2 -0.1 +0.4 +2.6 +0.4

Defencemen

# Player Pos Team GP EV offence EV defence Power play Penalty kill Penalties Goals above repl. Wins
1 Evan Bouchard D EDM 25 +5.1 +3.4 +0.7 +0.1 +0.2 +11.6 +1.9
2 Mattias Ekholm D EDM 25 +1.9 +2.5 +0.2 +0.5 -0.3 +6.6 +1.1
3 Cale Makar D COL 11 +0.8 +1.3 +1.2 -0.2 +0.5 +4.7 +0.8
4 Miro Heiskanen D DAL 19 +0.7 +0.0 +0.8 +0.2 +0.2 +3.6 +0.6
5 Oliver Ekman-Larsson D FLA 24 -0.1 +1.8 -0.1 +0.1 -0.1 +2.9 +0.5
6 Adam Fox D NYR 16 +0.8 +0.6 -0.6 -0.1 +0.7 +2.8 +0.5
7 Thomas Harley D DAL 19 +0.0 +1.2 -0.3 +0.3 +0.1 +2.8 +0.5
8 Devon Toews D COL 10 +0.5 +1.2 -0.2 -0.1 +0.4 +2.6 +0.4
9 Brady Skjei D CAR 11 +1.1 +0.8 +0.1 -0.1 -0.3 +2.3 +0.4
10 Quinn Hughes D VAN 13 +1.3 +0.2 -0.6 +0.0 +0.0 +2.1 +0.4

Goalies

A goalie's rating is his goals saved above expected, plus an allowance for the shots he faced. It is on the same scale as a skater's, but only about a third of one season's figure is the goalie and the rest is chance, so goalies are listed separately.

# Goalie Team GP Saved above expected Goals above repl. Wins
1 Igor Shesterkin NYR 16 +10.8 +15.9 +2.7
2 Jeremy Swayman BOS 12 +7.7 +11.0 +1.8
3 Sergei Bobrovsky FLA 24 +0.8 +6.5 +1.1
4 Stuart Skinner EDM 23 -1.2 +4.4 +0.7
5 Joseph Woll TOR 3 +3.2 +3.7 +0.6
6 Logan Thompson VGK 4 +2.3 +3.5 +0.6
7 Jake Oettinger DAL 19 -1.0 +3.5 +0.6
8 Adin Hill VGK 3 +2.7 +3.5 +0.6
9 Semyon Varlamov NYI 5 +1.8 +3.3 +0.5
10 Frederik Andersen CAR 10 -0.5 +2.3 +0.4

Skaters

Ranked lists include skaters with at least a quarter of the busiest skater's time on the ice, and never fewer than 200 shot attempts with them out there.

Corsi for %

# Skater Team GP CF%
1 Tony DeAngelo CAR 9 60.8
2 Mikko Rantanen COL 11 59.5
3 Dmitry Orlov CAR 11 59.5
4 Evan Bouchard EDM 25 59.4
5 Sebastian Aho CAR 11 59.2
6 Jalen Chatfield CAR 11 58.9
7 Brady Skjei CAR 11 58.8
8 Jordan Martinook CAR 11 58.8
9 Sam Bennett FLA 19 58.5
10 Andrei Svechnikov CAR 11 58.5

Corsi relative to team

# Skater Team GP CF% rel
1 Evan Bouchard EDM 25 +16.0
2 Quinn Hughes VAN 13 +15.9
3 Alexis Lafrenière NYR 16 +13.2
4 Jonathan Marchessault VGK 7 +12.8
5 Connor McDavid EDM 25 +11.9
6 Artemi Panarin NYR 16 +10.9
7 Mattias Ekholm EDM 25 +10.8
8 Mikko Rantanen COL 11 +10.5
9 Tyler Bertuzzi TOR 7 +9.9
10 Noah Dobson NYI 5 +9.8

Shot attempts taken

# Skater Team GP iCF
1 Evan Bouchard EDM 25 138
2 Gustav Forsling FLA 24 110
3 Zach Hyman EDM 25 109
4 Wyatt Johnston DAL 19 105
5 Carter Verhaeghe FLA 24 99
6 Matthew Tkachuk FLA 24 99
7 Sam Reinhart FLA 24 97
8 Connor McDavid EDM 25 95
9 Evander Kane EDM 20 90
10 Mattias Ekholm EDM 25 86

Highest PDO

# Skater Team GP PDO
1 Carson Soucy VAN 12 111.3
2 Philip Broberg EDM 10 109.8
3 Tyler Myers VAN 12 109.0
4 Elias Lindholm VAN 13 107.6
5 Jimmy Vesey NYR 12 107.2
6 Adam Henrique EDM 17 106.6
7 Jack Drury CAR 11 106.5
8 Tyler Seguin DAL 19 106.3
9 Jamie Benn DAL 19 106.1
10 Will Cuylle NYR 16 106.0

Lowest PDO

# Skater Team GP PDO
1 Andrei Svechnikov CAR 11 91.2
2 Warren Foegele EDM 22 91.4
3 Ryan McLeod EDM 24 91.5
4 Vincent Desharnais EDM 16 91.7
5 Sean Walker COL 11 92.7
6 Martin Necas CAR 11 92.9
7 Tony DeAngelo CAR 9 93.3
8 Sebastian Aho CAR 11 94.2
9 Sam Bennett FLA 19 94.9
10 Teuvo Teravainen CAR 11 95.5

Goals for %

# Skater Team GP GF%
1 Jordan Staal CAR 11 83.3
2 Will Cuylle NYR 16 83.3
3 Jack Drury CAR 11 77.8
4 Philip Broberg EDM 10 75.0
5 Evan Rodrigues FLA 24 69.6
6 Jamie Benn DAL 19 68.8
7 Zach Hyman EDM 25 67.6
8 Vladimir Tarasenko FLA 24 66.7
9 Morgan Rielly TOR 7 66.7
10 Tyler Bertuzzi TOR 7 66.7

Expected goals for %

# Skater Team GP xGF%
1 Evan Bouchard EDM 25 63.7
2 Andrei Svechnikov CAR 11 62.3
3 Jordan Staal CAR 11 62.1
4 Brady Skjei CAR 11 61.7
5 Oliver Ekman-Larsson FLA 24 61.7
6 Seth Jarvis CAR 11 61.7
7 Max Domi TOR 7 61.6
8 Connor McDavid EDM 25 61.5
9 Devon Toews COL 10 61.1
10 Zach Hyman EDM 25 60.6

Expected goals relative to team

# Skater Team GP xGF% rel
1 Evan Bouchard EDM 25 +23.0
2 Connor McDavid EDM 25 +18.4
3 Zach Hyman EDM 25 +16.3
4 Max Domi TOR 7 +15.4
5 Mattias Ekholm EDM 25 +15.4
6 Trent Frederic BOS 13 +15.2
7 Quinn Hughes VAN 13 +15.0
8 Alexis Lafrenière NYR 16 +13.2
9 Artemi Panarin NYR 16 +11.9
10 Morgan Rielly TOR 7 +11.6

Expected goals

What each skater's own shots were worth, in all situations, leaving out shots at an empty net. The shot quality and finishing lists include skaters with at least a quarter of the busiest shooter's attempts, and the chances created list includes those with at least a quarter of the most ice time. One season of finishing is mostly luck.

Chances against results

Each dot is a team at five-on-five. The further right, the more of the expected goals it gets, meaning the better its chances. The higher, the more of the actual goals it gets. A team above the line is getting better results than its chances were worth, thanks to hot shooting or goaltending, and a team below it is getting worse results.

45505540455055Carolina Hurricanes: 55.6% of expected goals, 52.4% of goalsCARLos Angeles Kings: 48.5% of expected goals, 50.0% of goalsLAKFlorida Panthers: 53.5% of expected goals, 54.2% of goalsFLAColorado Avalanche: 54.5% of expected goals, 53.1% of goalsCOLTampa Bay Lightning: 48.6% of expected goals, 38.9% of goalsTBLWashington Capitals: 53.5% of expected goals, 41.7% of goalsWSHToronto Maple Leafs: 52.5% of expected goals, 52.4% of goalsTOREdmonton Oilers: 50.4% of expected goals, 50.5% of goalsEDMVegas Golden Knights: 42.5% of expected goals, 45.0% of goalsVGKDallas Stars: 53.2% of expected goals, 54.0% of goalsDALVancouver Canucks: 49.7% of expected goals, 48.9% of goalsVANNashville Predators: 45.8% of expected goals, 46.7% of goalsNSHBoston Bruins: 48.1% of expected goals, 47.6% of goalsBOSWinnipeg Jets: 42.9% of expected goals, 41.4% of goalsWPGNew York Rangers: 43.3% of expected goals, 49.1% of goalsNYRNew York Islanders: 43.2% of expected goals, 47.1% of goalsNYIExpected goals for % (share of chances)Goals for % (share of goals)

Most expected goals: forwards

# Skater Team GP G xG
1 Zach Hyman EDM 25 16 13.4
2 Connor McDavid EDM 25 7 10.4
3 Sam Reinhart FLA 24 9 9.5
4 Leon Draisaitl EDM 25 10 9.4
5 Carter Verhaeghe FLA 24 11 9.3
6 Wyatt Johnston DAL 19 10 8.4
7 Matthew Tkachuk FLA 24 4 7.9
8 Aleksander Barkov FLA 24 8 7.8
9 Tyler Seguin DAL 19 4 6.6
10 Vincent Trocheck NYR 16 8 6.3

Most expected goals: defencemen

# Skater Team GP G xG
1 Evan Bouchard EDM 25 6 4.5
2 Brandon Montour FLA 24 3 4.0
3 Mattias Ekholm EDM 25 4 3.3
4 Miro Heiskanen DAL 19 5 2.7
5 Cale Makar COL 11 5 2.3
6 Gustav Forsling FLA 24 4 2.3
7 Darnell Nurse EDM 25 2 2.0
8 Oliver Ekman-Larsson FLA 24 2 1.8
9 Thomas Harley DAL 19 0 1.8
10 Adam Fox NYR 16 0 1.6

Chances created

# Skater Team GP G xG/60
1 Zach Hyman EDM 25 16 1.50
2 Valeri Nichushkin COL 8 7 1.30
3 Wyatt Johnston DAL 19 10 1.28
4 Tyler Seguin DAL 19 4 1.21
5 Carter Verhaeghe FLA 24 11 1.20
6 Andrei Svechnikov CAR 11 2 1.18
7 David Pastrnak BOS 13 4 1.12
8 Sam Reinhart FLA 24 9 1.10
9 Jake Guentzel CAR 11 3 1.10
10 Connor McDavid EDM 25 7 1.08

Shot quality

# Skater Team GP G xG per attempt
1 Zach Hyman EDM 25 16 10.7%
2 Valeri Nichushkin COL 8 7 10.5%
3 Seth Jarvis CAR 11 4 9.9%
4 Charlie Coyle BOS 13 1 9.4%
5 Connor McDavid EDM 25 7 9.4%
6 Chris Kreider NYR 16 8 9.2%
7 Jake Guentzel CAR 11 3 9.1%
8 Tyler Seguin DAL 19 4 9.1%
9 Leon Draisaitl EDM 25 10 8.9%
10 Wyatt Johnston DAL 19 10 8.8%

Best finishers

# Skater Team GP G Goals above xG
1 Brock Boeser VAN 12 7 +4.0
2 Alexis Lafrenière NYR 16 8 +3.4
3 Valeri Nichushkin COL 8 7 +3.1
4 Cale Makar COL 11 5 +2.7
5 Zach Hyman EDM 25 16 +2.6
6 Jake DeBrusk BOS 13 5 +2.5
7 Chris Kreider NYR 16 8 +2.4
8 Miro Heiskanen DAL 19 5 +2.3
9 Dylan Holloway EDM 25 5 +2.1
10 Artturi Lehkonen COL 11 6 +2.1

Worst finishers

# Skater Team GP G Goals above xG
1 Matthew Tkachuk FLA 24 4 -3.9
2 Connor McDavid EDM 25 7 -3.4
3 Joe Pavelski DAL 19 1 -3.0
4 Charlie Coyle BOS 13 1 -2.7
5 Tyler Seguin DAL 19 4 -2.6
6 Jordan Staal CAR 11 1 -2.3
7 Eetu Luostarinen FLA 24 1 -2.1
8 Andrei Svechnikov CAR 11 2 -2.0
9 Matt Duchene DAL 19 2 -1.9
10 Thomas Harley DAL 19 0 -1.8

Goalies

Goals saved above expected: the goals the shots a goalie faced were expected to produce, minus the goals he let in. Only shots taken while he was in net count, and the league's goalies come out at zero as a group. The per-60 and hardest-shots lists include goalies who played at least a quarter as much as the busiest.

Most goals saved above expected

# Goalie Team GP GA Saved above xG
1 Igor Shesterkin NYR 16 39 +10.8
2 Jeremy Swayman BOS 12 25 +7.7
3 Joseph Woll TOR 3 2 +3.2
4 Adin Hill VGK 3 5 +2.7
5 Logan Thompson VGK 4 10 +2.3
6 Semyon Varlamov NYI 5 13 +1.8
7 Sergei Bobrovsky FLA 24 55 +0.8
8 Calvin Pickard EDM 3 5 +0.4
9 Laurent Brossoit WPG 1 0 +0.3
10 Casey DeSmith VAN 2 4 +0.3

Goals saved above expected per 60

# Goalie Team GP GA Per 60
1 Jeremy Swayman BOS 12 25 +0.66
2 Igor Shesterkin NYR 16 39 +0.65
3 Sergei Bobrovsky FLA 24 55 +0.04
4 Juuse Saros NSH 6 12 +0.02
5 Frederik Andersen CAR 10 28 -0.05
6 Stuart Skinner EDM 23 56 -0.05
7 Jake Oettinger DAL 19 45 -0.05
8 Arturs Silovs VAN 10 29 -0.24
9 Alexandar Georgiev COL 11 33 -0.27

Fewest goals saved above expected

# Goalie Team GP GA Saved above xG
1 Connor Hellebuyck WPG 5 24 -8.1
2 Charlie Lindgren WSH 4 14 -4.6
3 Cam Talbot LAK 3 16 -3.9
4 Alexandar Georgiev COL 11 33 -3.1
5 Ilya Samsonov TOR 5 14 -2.4
6 Arturs Silovs VAN 10 29 -2.4
7 Ilya Sorokin NYI 1 3 -1.9
8 Stuart Skinner EDM 23 56 -1.2
9 Linus Ullmark BOS 2 5 -1.0
10 Jake Oettinger DAL 19 45 -1.0

Hardest shots faced

# Goalie Team GP GA xG per attempt
1 Frederik Andersen CAR 10 28 6.5%
2 Igor Shesterkin NYR 16 39 6.2%
3 Alexandar Georgiev COL 11 33 6.2%
4 Sergei Bobrovsky FLA 24 55 6.1%
5 Stuart Skinner EDM 23 56 6.1%
6 Arturs Silovs VAN 10 29 6.0%
7 Jeremy Swayman BOS 12 25 5.9%
8 Juuse Saros NSH 6 12 5.5%
9 Jake Oettinger DAL 19 45 5.5%