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Compare players, 2011-12 season

At a glance

Francis Wathier DJ King

GoalsAssistsPointsShotsHitsCorsi for %CF% relOn-ice xG %RatingThe typical playerFrancis Wathier: Goals, 0.00 a game, 1st percentileFrancis Wathier: Assists, 0.00 a game, 1st percentileFrancis Wathier: Points, 0.00 a game, 1st percentileFrancis Wathier: Shots, 0.00 a game, 1st percentileFrancis Wathier: Hits, 3.00 a game, 98th percentileFrancis Wathier: Corsi for %, 44.4%, 7th percentileFrancis Wathier: CF% rel, -2.0, 30th percentileFrancis Wathier: On-ice xG %, 31.3%, 1st percentileFrancis Wathier: Rating, 0.0 goals above replacement, 22nd percentileDJ King: Goals, 0.00 a game, 1st percentileDJ King: Assists, 0.00 a game, 1st percentileDJ King: Points, 0.00 a game, 1st percentileDJ King: Shots, 1.00 a game, 19th percentileDJ King: Hits, 2.00 a game, 86th percentileDJ King: Corsi for %, 41.7%, 2nd percentileDJ King: CF% rel, -5.8, 6th percentileDJ King: On-ice xG %, 34.4%, 1st percentileDJ King: Rating, -0.1 goals above replacement, 22nd percentile
00.20.40.60.81Francis Wathier 0DJ King 0

On the radar, each spoke runs from the lowest at the centre to the league leader at the rim, among the regulars at his position: forwards against forwards, defencemen against defencemen. The gap between two players on a spoke is the real gap between their numbers. The dashed shape is the typical player. Hover over a dot for the number. The lines are each player's points adding up, game by game.

The numbers

Francis Wathier L, DAL 2011-12 DJ King L, WSH
1 Games played 1
0 Goals 0
0 Assists 0
0 Points 0
0.00 Points per game 0.00
0 Plus/minus 0
0 Shots 1
0.0 Shooting % 0.0
3 Hits 2
0 Penalty minutes 0
5:25 Average ice time 6:58
Five-on-five, while he was on the ice
44.4 Corsi for % 41.7
-2.0 CF% relative to team -5.8
50.0 Fenwick for % 42.9
31.3 Expected goals for % 34.4
-10.6 xGF% relative to team -13.0
0.0 Goals for % 0.0
100.0 PDO 100.0
0 Shot attempts taken 1
Rating, in goals
0.0 Goals above replacement -0.1
0.0 Wins above replacement 0.0
-0.1 Even-strength offence -0.1
+0.0 Even-strength defence +0.0
0.0 Power play 0.0
0.0 Penalty kill 0.0
+0.0 Penalties +0.0

The better value in each stat is highlighted. Stats where more is not clearly better, such as games played, are not judged. Bars show each value against the larger of the two. What the advanced numbers mean