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Compare players, 2014-15 season

At a glance

Rich Clune Bogdan Yakimov

GoalsAssistsPointsShotsHitsCorsi for %CF% relOn-ice xG %RatingThe typical playerRich Clune: Goals, 0.00 a game, 1st percentileRich Clune: Assists, 0.00 a game, 1st percentileRich Clune: Points, 0.00 a game, 1st percentileRich Clune: Shots, 0.00 a game, 1st percentileRich Clune: Hits, 3.00 a game, 94th percentileRich Clune: Corsi for %, 14.3%, 1st percentileRich Clune: CF% rel, -53.2, 1st percentileRich Clune: On-ice xG %, 21.7%, 1st percentileRich Clune: Rating, -0.1 goals above replacement, 21st percentileBogdan Yakimov: Goals, 0.00 a game, 1st percentileBogdan Yakimov: Assists, 0.00 a game, 1st percentileBogdan Yakimov: Points, 0.00 a game, 1st percentileBogdan Yakimov: Shots, 1.00 a game, 13th percentileBogdan Yakimov: Hits, 2.00 a game, 79th percentileBogdan Yakimov: Corsi for %, 61.5%, 99th percentileBogdan Yakimov: CF% rel, 8.7, 99th percentileBogdan Yakimov: On-ice xG %, 61.2%, 99th percentileBogdan Yakimov: Rating, +0.1 goals above replacement, 23rd percentile
00.20.40.60.81Rich Clune 0Bogdan Yakimov 0

On the radar, each spoke runs from the lowest at the centre to the league leader at the rim, among the regulars at his position: forwards against forwards, defencemen against defencemen. The gap between two players on a spoke is the real gap between their numbers. The dashed shape is the typical player. Hover over a dot for the number. The lines are each player's points adding up, game by game.

The numbers

Rich Clune L, TOR 2014-15 Bogdan Yakimov C, EDM
1 Games played 1
0 Goals 0
0 Assists 0
0 Points 0
0.00 Points per game 0.00
0 Plus/minus -1
0 Shots 1
0.0 Shooting % 0.0
3 Hits 2
0 Penalty minutes 0
5:30 Average ice time 11:19
Five-on-five, while he was on the ice
14.3 Corsi for % 61.5
-53.2 CF% relative to team +8.7
16.7 Fenwick for % 50.0
21.7 Expected goals for % 61.2
-51.2 xGF% relative to team +17.4
0.0 Goals for % 0.0
100.0 PDO 66.7
0 Shot attempts taken 1
Rating, in goals
-0.1 Goals above replacement +0.1
0.0 Wins above replacement +0.0
-0.1 Even-strength offence 0.0
+0.0 Even-strength defence +0.1
0.0 Power play 0.0
0.0 Penalty kill 0.0
+0.0 Penalties +0.0

The better value in each stat is highlighted. Stats where more is not clearly better, such as games played, are not judged. Bars show each value against the larger of the two. What the advanced numbers mean