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Compare players, 2012-13 season

At a glance

Carter Bancks Jake Dowell

GoalsAssistsPointsShotsHitsCorsi for %CF% relOn-ice xG %RatingThe typical playerCarter Bancks: Goals, 0.00 a game, 1st percentileCarter Bancks: Assists, 0.00 a game, 1st percentileCarter Bancks: Points, 0.00 a game, 1st percentileCarter Bancks: Shots, 0.00 a game, 1st percentileCarter Bancks: Hits, 3.00 a game, 96th percentileCarter Bancks: Corsi for %, 25.0%, 1st percentileCarter Bancks: CF% rel, -11.8, 1st percentileCarter Bancks: On-ice xG %, 24.2%, 1st percentileCarter Bancks: Rating, +0.1 goals above replacement, 25th percentileJake Dowell: Goals, 0.00 a game, 1st percentileJake Dowell: Assists, 0.00 a game, 1st percentileJake Dowell: Points, 0.00 a game, 1st percentileJake Dowell: Shots, 1.50 a game, 44th percentileJake Dowell: Hits, 1.00 a game, 41st percentileJake Dowell: Corsi for %, 65.0%, 99th percentileJake Dowell: CF% rel, 8.4, 96th percentileJake Dowell: On-ice xG %, 74.8%, 99th percentileJake Dowell: Rating, +0.1 goals above replacement, 24th percentile
00.20.40.60.81Carter Bancks 0Jake Dowell 0

On the radar, each spoke runs from the lowest at the centre to the league leader at the rim, among the regulars at his position: forwards against forwards, defencemen against defencemen. The gap between two players on a spoke is the real gap between their numbers. The dashed shape is the typical player. Hover over a dot for the number. The lines are each player's points adding up, game by game.

The numbers

Carter Bancks L, CGY 2012-13 Jake Dowell C, MIN
2 Games played 2
0 Goals 0
0 Assists 0
0 Points 0
0.00 Points per game 0.00
0 Plus/minus 0
0 Shots 3
0.0 Shooting % 0.0
6 Hits 2
0 Penalty minutes 0
14:41 Average ice time 8:33
Five-on-five, while he was on the ice
25.0 Corsi for % 65.0
-11.8 CF% relative to team +8.4
30.0 Fenwick for % 60.0
24.2 Expected goals for % 74.8
-10.9 xGF% relative to team +10.7
0.0 Goals for % 0.0
100.0 PDO 100.0
0 Shot attempts taken 4
Rating, in goals
+0.1 Goals above replacement +0.1
+0.0 Wins above replacement +0.0
-0.4 Even-strength offence -0.1
+0.4 Even-strength defence +0.1
0.0 Power play 0.0
+0.0 Penalty kill +0.0
+0.0 Penalties +0.0

The better value in each stat is highlighted. Stats where more is not clearly better, such as games played, are not judged. Bars show each value against the larger of the two. What the advanced numbers mean