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Compare players, 2025-26 season

At a glance

Dominik Shine Conor Geekie

GoalsAssistsPointsShotsHitsCorsi for %CF% relOn-ice xG %RatingChances createdShot qualityFinishingThe typical playerDominik Shine: Goals, 0.17 a game, 43rd percentileDominik Shine: Assists, 0.00 a game, 1st percentileDominik Shine: Points, 0.17 a game, 8th percentileDominik Shine: Shots, 0.72 a game, 6th percentileDominik Shine: Hits, 0.78 a game, 37th percentileDominik Shine: Corsi for %, 38.6%, 1st percentileDominik Shine: CF% rel, -9.6, 1st percentileDominik Shine: On-ice xG %, 33.7%, 1st percentileDominik Shine: Rating, -0.6 goals above replacement, 17th percentileDominik Shine: Chances created, 0.62 xG per 60, 20th percentileDominik Shine: Shot quality, 8.6% a shot, 56th percentileDominik Shine: Finishing, +0.7 goals above expected, 66th percentileConor Geekie: Goals, 0.07 a game, 15th percentileConor Geekie: Assists, 0.14 a game, 23rd percentileConor Geekie: Points, 0.21 a game, 16th percentileConor Geekie: Shots, 0.71 a game, 5th percentileConor Geekie: Hits, 2.36 a game, 86th percentileConor Geekie: Corsi for %, 44.5%, 6th percentileConor Geekie: CF% rel, -4.0, 12th percentileConor Geekie: On-ice xG %, 36.7%, 1st percentileConor Geekie: Rating, -1.3 goals above replacement, 10th percentileConor Geekie: Chances created, 0.50 xG per 60, 8th percentileConor Geekie: Shot quality, 7.7% a shot, 27th percentileConor Geekie: Finishing, -0.2 goals above expected, 58th percentile
0123Dominik Shine 3Conor Geekie 3

On the radar, each spoke runs from the lowest at the centre to the league leader at the rim, among the regulars at his position: forwards against forwards, defencemen against defencemen. The gap between two players on a spoke is the real gap between their numbers. The dashed shape is the typical player. Hover over a dot for the number. The lines are each player's points adding up, game by game.

Where they shot from

Dominik Shine
Conor Geekie

There is a dot for each attempt, bigger for a better chance. "Show as heat map" shades the ice by where the attempts came from. Click a line in a key to filter its map.

The numbers

Dominik Shine R, DET 2025-26 Conor Geekie C, TBL
18 Games played 14
3 Goals 1
0 Assists 2
3 Points 3
0.17 Points per game 0.21
0 Plus/minus -3
13 Shots 10
23.1 Shooting % 10.0
14 Hits 33
7 Penalty minutes 8
6:56 Average ice time 9:54
Five-on-five, while he was on the ice
38.6 Corsi for % 44.5
-9.6 CF% relative to team -4.0
40.7 Fenwick for % 41.3
33.7 Expected goals for % 36.7
-13.7 xGF% relative to team -13.2
50.0 Goals for % 41.7
101.8 PDO 97.2
18 Shot attempts taken 20
Expected goals, all situations
1.3 Expected goals 1.2
0.62 Expected goals per 60 0.50
8.6% Chance per attempt 7.7%
+0.7 Goals above expected -0.2
Rating, in goals
-0.6 Goals above replacement -1.3
-0.1 Wins above replacement -0.2
-0.8 Even-strength offence -0.8
-0.2 Even-strength defence -0.3
0.0 Power play -0.1
-0.1 Penalty kill 0.0
+0.2 Penalties -0.5
Contract
$775K Cap hit $887K
$258K Cap dollars per point $296K

The better value in each stat is highlighted. Stats where more is not clearly better, such as games played, are not judged. Bars show each value against the larger of the two. What the advanced numbers mean