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Compare players, 2024-25 season

At a glance

Conor Geekie Philipp Kurashev

GoalsAssistsPointsShotsHitsCorsi for %CF% relOn-ice xG %RatingChances createdShot qualityFinishingThe typical playerConor Geekie: Goals, 0.15 a game, 40th percentileConor Geekie: Assists, 0.12 a game, 17th percentileConor Geekie: Points, 0.27 a game, 25th percentileConor Geekie: Shots, 1.15 a game, 28th percentileConor Geekie: Hits, 1.87 a game, 77th percentileConor Geekie: Corsi for %, 49.5%, 45th percentileConor Geekie: CF% rel, -1.7, 29th percentileConor Geekie: On-ice xG %, 50.3%, 51st percentileConor Geekie: Rating, +0.5 goals above replacement, 28th percentileConor Geekie: Chances created, 0.70 xG per 60, 37th percentileConor Geekie: Shot quality, 8.3% a shot, 64th percentileConor Geekie: Finishing, +0.5 goals above expected, 58th percentilePhilipp Kurashev: Goals, 0.14 a game, 34th percentilePhilipp Kurashev: Assists, 0.14 a game, 24th percentilePhilipp Kurashev: Points, 0.27 a game, 27th percentilePhilipp Kurashev: Shots, 1.06 a game, 21st percentilePhilipp Kurashev: Hits, 0.59 a game, 24th percentilePhilipp Kurashev: Corsi for %, 44.3%, 6th percentilePhilipp Kurashev: CF% rel, -0.9, 37th percentilePhilipp Kurashev: On-ice xG %, 43.7%, 10th percentilePhilipp Kurashev: Rating, +0.3 goals above replacement, 26th percentilePhilipp Kurashev: Chances created, 0.68 xG per 60, 34th percentilePhilipp Kurashev: Shot quality, 9.3% a shot, 87th percentilePhilipp Kurashev: Finishing, -1.0 goals above expected, 43rd percentile
05102040Conor Geekie 14Philipp Kurashev 14

On the radar, each spoke runs from the lowest at the centre to the league leader at the rim, among the regulars at his position: forwards against forwards, defencemen against defencemen. The gap between two players on a spoke is the real gap between their numbers. The dashed shape is the typical player. Hover over a dot for the number. The lines are each player's points adding up, game by game.

Where they shot from

Conor Geekie
Philipp Kurashev

There is a dot for each attempt, bigger for a better chance. "Show as heat map" shades the ice by where the attempts came from. Click a line in a key to filter its map.

The numbers

Conor Geekie C, TBL 2024-25 Philipp Kurashev C, SJS
52 Games played 51
8 Goals 7
6 Assists 7
14 Points 14
0.27 Points per game 0.27
-4 Plus/minus -28
60 Shots 54
13.3 Shooting % 13.0
97 Hits 30
16 Penalty minutes 14
12:20 Average ice time 13:43
Five-on-five, while he was on the ice
49.5 Corsi for % 44.3
-1.7 CF% relative to team -0.9
49.2 Fenwick for % 44.2
50.3 Expected goals for % 43.7
-3.8 xGF% relative to team -0.7
45.7 Goals for % 29.2
98.7 PDO 94.8
110 Shot attempts taken 95
Expected goals, all situations
7.5 Expected goals 8.0
0.70 Expected goals per 60 0.68
8.3% Chance per attempt 9.3%
+0.5 Goals above expected -1.0
Rating, in goals
+0.5 Goals above replacement +0.3
+0.1 Wins above replacement +0.1
-1.6 Even-strength offence -1.7
+0.2 Even-strength defence -0.5
-0.5 Power play -0.1
+0.0 Penalty kill +0.5
+0.6 Penalties +0.2
Contract
$887K Cap hit $2.25M
$63K Cap dollars per point $161K
$1.2M Worth at the going rate $1M
+$299K Value: worth minus cap hit -$1.2M

The better value in each stat is highlighted. Stats where more is not clearly better, such as games played, are not judged. Bars show each value against the larger of the two. What the advanced numbers mean